sub map () {
   setSceneDimensions (640, 480);
   addOverlay ('map/room.tga', 0, 0);
   stopSound ('outwarehouse/music.mp3');
   stopSound ('inoffice/loungingOpening.mp3');
   stopSound ('inoffice/lounging.mp3');
   stopSound ('ma-n-pa/greasy.mp3');
   loopSound ('map/map.mp3');

   addOverlay ('map/officeSpot.tga', 328, 463);
   addScreenRegion (officeSpot, 328, 463, 421, 551, 0, 0, NORTH);
}

objectType officeSpot ("to Sam & Max's office") {
   event oneCursor = arrowEast;
   event onlyAction {
      gotoRoom (outoffice);
   }
}